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Aug 29

Control pads for gaming on the iPhone

Filed under: Analysis / Opinion, Gaming, Hardware, Developer, iPhone


Ever since games first started running on the iPhone, the issue of controls has always been at hand (so to speak). While the multi-touch screen allows for some very flexible control schemes, it doesn't provide any tactile feedback, and so more delicate controls like a directional pad or buttons aren't always doable (not to mention that they often take up valuable screen space).

Enter the iControlPad, a device that wraps itself around your iPhone and provides some tactile controls to software (we posted about it back in May, but we're closer to seeing an actual release than ever). Touch Arcade's got more on how it works, and pictures of another rumored device (though no manufacturer is mentioned). Button presses are delivered via the serial port, and jailbroken apps already support the pad, with full code and SDK support to come.

Pretty interesting -- iControlPad wants to sell theirs for less than $30, and of course if the idea takes off, they'll have some competition (maybe even from Apple?). The iPhone is already a great gaming device -- would a button-based peripheral make it even better?

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